Category: 3D Scanning

18 Dec 2021

Bring True Performance to Life with 4D Scanning

4D scanning is 3D scanning over time, where each frame consists of an OBJ model with textures. We typically scan at 60fps, which means that a single second of capture produces 60 individual OBJ models with textures! Some typical applications of 4D scanning include: FACS scanning – capture all the in-betweens Performance capture – replicate […]

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29 Nov 2017

DOUGLAS COUPLAND’S ‘VINCENT VAN GOGH’

Scanning can be used for more than just visual effects – recently, we had the privilege to work on Douglas Coupland’s Vincent Van Gogh, a monumental statue based upon one of our scans.  The final piece was installed at the Pinot Noir vineyard at Martin’s Lane Winery in the Okanagan Valley, British Columbia. The subject, [...]
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25 Aug 2016

HOW CUSTOM BLENDSHAPE LIBRARIES CAN BENEFIT YOUR STUDIO

Blendshape 3D scans are a useful way to get accurate record of facial movements. With this information, you can rapidly produce a rig that has believable deformations, showcasing the specific subtleties of any given actor’s performance. This removes the need to rely on a potentially inaccurate manual interpretation. HOW IT WORKS Due to budget and timing constrains, getting [...]
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11 Jul 2016

WHY USE PHOTOGRAMMETRY?

There’s many different methods for 3d scanning out there, going by many different names – laser, LIDAR, cyber-scanning, white light, structured light, and photogrammetry.  How does photogrammetry work, and why do we think it’s the best? HOW IT WORKS To put it simply, photogrammetry scanning works by taking hundreds of photographs of a subject from [...]
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22 Jun 2016

INTRODUCING CROSS POLARIZATION!

After months of development, and a couple top-secret projects, we’re rolling out the first prototype of our custom-built, cross-polarized capture rig to the general public! Designed to completely remove the specular component from the photographs, our new rig produces animation-ready textures.  By eliminating the need to have an artist paint out the highlights, it allows us to deliver [...]
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24 May 2016

CAPTURING COSTUMES

Having high-quality photogrammetry scans of an actor is a huge advantage when it comes to producing digital doubles; using our detailed 3d models, perfectly aligned high resolution textures, and accurate blendshapes, it’s possible to push past the uncanny valley. However, scanning is useful for more than just faces.  For detailed costumes, scanning at this level [...]
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19 May 2016

CROSS-POLARIZED PROP SCANNING

For prop scanning, we offer two options: white-light scanning, and cross-polarized photogrammetry. Cross-polarized photogrammetry is a particularly good fit for assets requiring high-resolution textures.  For example, when we had to scan this bust (by talented Vancouver artist Kyle Huculak), photogrammetry presented the best way to capture the detailed, hand-painted silicone. Since photogrammetry scans are camera based, the texture [...]
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