For prop scanning, we offer two options: white-light scanning, and cross-polarized photogrammetry.
Cross-polarized photogrammetry is a particularly good fit for assets requiring high-resolution textures. For example, when we had to scan this bust (by talented Vancouver artist Kyle Huculak), photogrammetry presented the best way to capture the detailed, hand-painted silicone. Since photogrammetry scans are camera based, the texture projection is completely automated – there’s no potentially inaccurate artist labor necessary.
Cross polarized textures make for quick work when building shaders; by completely eliminating the specular component, it removes the need for artists to manually paint it out.
Photogrammetry is also a great fit for wearables, and other ‘hero’ assets, providing the resolution and detail necessary for extreme closeups.